VR Realms
Discord Wishlist

Releasing FREE on Steam. Aiming September 2026, growing with the playtest crew first.

What you can do

All of this is in the build right now and gets used every Sunday playtest. The screenshots are raw in-game captures.

Playtest night, players queued for a community world

Worlds link through portals

You spawn into a persistent hub on dedicated servers. Land, find people, party up. Drop a portal to any Workshop map and the whole crowd queues with you. Host migration keeps the session alive when the host bails.

A community-built city in first person

Players build the worlds

Every map comes from Steam Workshop. Build it in Unreal, publish with one button, host it from your wrist menu. Friends join through Steam invites.

Workshop avatars with full-body IK

Bring your avatar

Subscribe to any Workshop avatar on Steam and equip it in-game, driven by full-body IK. Your pick is saved across sessions.

In-game camera filming a session

Film it, stream it

An in-game camera you fly yourself, with a clean feed in its own window for OBS. No plugin, no capture card. Text chat and proximity voice are built in.

Make a world.
Make an avatar.

If you already work in Unreal, you’re three steps away from shipping content people can play.

  1. Build in UE 5.8Maps: level + PlayerStart. Avatars: standard Mannequin skeleton.
  2. Publish from the editorTools → VR Realms Workshop packs and uploads to Steam.
  3. Play it in-gameSubscribe on Workshop. It mounts and shows up in the browser.

What’s shipping

This is what works in the alpha today, not a list of things I hope to add.

Multiplayer

  • Persistent hub server
  • Steam P2P hosting
  • Host migration
  • VR + desktop cross-play
  • Steam invites
  • Session browser

Social

  • Spatial voice
  • Text chat + bubbles
  • In-VR menus
  • Avatar swap (saved)
  • Video / audio screens
  • 12 languages

Creators

  • Editor publishing
  • Item palette
  • Scripting API
  • Deathmatch modes
  • Workshop host UI

Next

  • Cinematic camera
  • Full-body tracking

System requirements

Runs on Steam Deck flatscreen ~50 fps. Headset optional.

Minimum

Desktop / flatscreen

OS
Windows 10 64-bit
CPU
i5-8400 / Ryzen 5 2600
RAM
8 GB
GPU
GTX 1060 6GB / RX 580
Storage
10 GB
Recommended

PC VR at 90Hz

OS
Windows 11 64-bit
CPU
i7-11700 / Ryzen 7 5800X
RAM
16 GB
GPU
RTX 3060 / RX 6600 XT+
Storage
20 GB

Quest Link · Air Link · Index · Vive · OpenXR / SteamVR

One person.
Two years.

I’m Sketch. I build VR Realms on nights and weekends around a day job. The netcode, the things that break, and the fixes all end up on YouTube.

I build the systems. Players build the worlds. Join a Sunday playtest and the person taking your bug report is me.

Watch the devlogs

Get in

Discord is where everything happens. Playtest keys, session times, and me answering questions.

Upcoming

Sun Aug 30 · 4:30 PM PDT VR Hangout at the HUB #6
Sun Sep 6 · 4:30 PM PDT VR Hangout at the HUB #7
Sun Sep 13 · 4:30 PM PDT VR Hangout at the HUB #8
All events →
Join Discord for a key
or
Wishlist on Steam