VR Realms
Discord Play free

FREE on Steam now. Bring an avatar you already made: any humanoid rig, VRoid and VRM, or MetaHuman.

What you can do

All of this is in the game right now and gets used every Sunday when the community gets together. The screenshots are raw in-game captures.

Community night, players queued for a community world

Worlds link through portals

You spawn into a persistent hub on dedicated servers. Land, find people, party up. Drop a portal to any Workshop map and the whole crowd queues with you. Host migration keeps the session alive when the host bails.

A community-built city in first person

Players build the worlds

Every map comes from Steam Workshop. Build it in Unreal, publish with one button, host it from your wrist menu. Friends join through Steam invites.

Workshop avatars with full-body IK

Bring your avatar

Subscribe to any Workshop avatar on Steam and equip it in-game, driven by full-body IK. Your pick is saved across sessions.

In-game camera filming a session

Film it, stream it

An in-game camera you fly yourself, with a clean feed in its own window for OBS. No plugin, no capture card. Text chat and proximity voice are built in.

Make a world.
Make an avatar.

If you already work in Unreal, you’re three steps away from shipping content people can play.

  1. Build in UE 5.8Maps: level + PlayerStart. Avatars: standard Mannequin skeleton.
  2. Publish from the editorTools → VR Realms Workshop packs and uploads to Steam.
  3. Play it in-gameSubscribe on Workshop. It mounts and shows up in the browser.

What’s shipping

This is what works in the alpha today, not a list of things I hope to add.

Multiplayer

  • Persistent hub server
  • Steam P2P hosting
  • Host migration
  • VR + desktop cross-play
  • Steam invites
  • Session browser

Social

  • Spatial voice
  • Text chat + bubbles
  • In-VR menus
  • Avatar swap (saved)
  • Video / audio screens
  • 14 languages
  • Full-body tracking

Creators

  • Editor publishing
  • Item palette
  • Scripting API
  • Deathmatch modes
  • Workshop host UI

Next

  • Cinematic camera

System requirements

Runs on Steam Deck flatscreen ~50 fps. Headset optional.

Minimum

Desktop / flatscreen

OS
Windows 10 64-bit
CPU
i5-8400 / Ryzen 5 2600
RAM
8 GB
GPU
GTX 1060 6GB / RX 580
Storage
10 GB
Recommended

PC VR at 90Hz

OS
Windows 11 64-bit
CPU
i7-11700 / Ryzen 7 5800X
RAM
16 GB
GPU
RTX 3060 / RX 6600 XT+
Storage
20 GB

Quest Link · Air Link · Index · Vive · OpenXR / SteamVR

Questions people ask

The ones that come up most in the hub and on Discord, with where to go next.

Players

What do I need to play?

A PC with Steam. A headset is optional: there is a full desktop mode with mouse and keyboard or a gamepad, and desktop and VR players share the same worlds. In VR the game runs through SteamVR, so Quest over Link or Air Link, Index and Vive all work. It does not run on a headset by itself. Settings and controls

Is it really free?

Yes. Playing is free and so is everything the community publishes. If you want to support the game there is an optional supporter subscription with cosmetic extras. None of it buys an advantage.

The hub is empty. When are people on?

The hub is always open, and it is busiest at events. Community night is every Sunday at 6:00 PM Pacific, and the events page lists what is coming. Discord posts when the hub starts filling up and before each event, so that is the easy way to catch a crowd.

How do I open the menu and the chat?

On desktop, Esc opens the menu, Tab opens the quick wheel and Enter opens chat. In VR, click a thumbstick for the quick wheel, then point at a slot with your other hand and pull the trigger. Chat, your mic and your avatar are all on that wheel. Settings and controls has every button.

Nobody can hear me, or I cannot hear anyone.

Your microphone starts off. Turn it on with Microphone Enabled in Settings, or press V on desktop. If it still does not work, type /voice in chat to see what your mic and speakers are doing, and /voice reset to put your audio back to its defaults. Voice and chat

Does full body tracking work?

Yes. Wear three SteamVR trackers, one on your waist and one on each foot, give them their roles in SteamVR before you launch, and calibrate once in game. Without trackers nothing changes. Full body tracking guide

How do I get new avatars and worlds?

Everything comes from the Steam Workshop. Subscribe to an avatar on Steam and equip it in game. Worlds are in the world list in the menu, or walk through a portal someone dropped in the hub. Playing with friends

Where is the mature content?

It is off by default and stays hidden until you turn it on. Get the free VR Realms Mature Content DLC on Steam, then confirm once in game that you are 18 or older. How mature content works

Where do I find head plates?

They float around the hub. Walk into one and it is yours. Some events have their own, and you can only find those while the event is live. Your collection is in the menu under Supporter. The hub

Something broke. Where do I report it?

Grab the log first if you can, Sending a log shows where it lives. Then post in the bug reports forum on Discord or use the report form. Say what you were doing and whether you were in VR or on desktop.

Creators

What do I need to start?

Unreal Engine 5.8, the free Creator Kit and a Steam account that owns VR Realms. The kit is a ready made Unreal project with a publish panel under Tools. Start with the docs

I cannot code. Can I still make things?

Yes. Screens, a jukebox, a car and things you can pick up are chosen from a dropdown, with no Blueprints and no networking work: see interactive props. When you want more, the scripting API is enough to build a whole game in Blueprints, and deathmatch, volleyball and soccer are game modes you can drop in. C++ is the one thing a Workshop item cannot carry.

Can I bring an avatar I already made?

Yes, as long as it is yours. Any humanoid rig works, whatever its bones are called, and extras like tails, ears and hair move on their own. There are guides for any humanoid rig, VRoid and VRM and MetaHuman.

Build stops on my avatar’s skeleton. What now?

Check what the skeleton needs first: a normal humanoid layout at roughly human size. If a rig with Mannequin bone names comes out with a twisted neck or limbs, open Advanced in the Avatar panel, press Map Community Rig and Build again. Still stuck? Post in the creator kit help forum on Discord and say which tool the rig came from.

Build moved my level and my assets. Is that normal?

Yes. Build moves your map and everything it uses into its own folder under Content/VRRealms/Community/Maps, so your pack holds exactly what the level needs. Nothing is lost. Keep working in that folder from then on. See what Build does with your files and starting a second map.

I uploaded it. Why can other players not see it?

New items are checked before other players can see them, which usually takes a day or two. Anything you subscribe to works for you straight away, so you can test at once. Also open the item on Steam and make sure its visibility is Public. Build and publish

Are there performance targets?

Aim for 90 FPS in a headset on a mid range PC. Bake your lighting, leave Nanite off because it does not work with the VR renderer, give large meshes LODs, and keep one item under 700 MB. Performance and safety

Will updating the kit touch my work?

No. Your maps and avatars live in Content/VRRealms/Community, and kit updates never touch that folder. Most releases install with the VRR Updater that comes in the kit. Updating the kit

Where do I get help?

The docs have a guide for every step, and the search box there finds most answers. For anything else, the creator kit help forum on Discord is the fastest way to reach a person.

One person.
Two years.

I’m Sketch. I build VR Realms on nights and weekends around a day job. The netcode, the things that break, and the fixes all end up on YouTube.

I build the systems. Players build the worlds. Come by on a Sunday and the person taking your bug report is me.

Watch the devlogs

Get in

Discord is where everything happens. Session times, events, and me answering questions.

Upcoming

Sat Oct 31 · 12:30 PM PDT Halloween Event
All events →
Play free on Steam
or
Join the Discord