Step into a social VR universe you helped build.
VR Realms is a free, Workshop-powered social hub for PC VR. Launch the game, join the persistent hub, host any community map, and bring your own avatar. Cross-play with desktop users in the same world.
Public playtest target: within ~2 months (public).
Active members of the Discord get in earlier.
Just say hi in #general.
What is VR Realms?
Think VRChat-style social, but built on Unreal Engine 5.7 with full-body IK, a real Steam Workshop pipeline, and PC-VR-first quality. You spawn into a persistent hub, host any community map straight from a wrist menu, and any avatar uploaded to the Workshop becomes selectable in-game.
Persistent Hub
Always-on social space hosted on dedicated servers. Land here, find people, party up, and roll out to any community world together.
Host a Map
Wrist menu → Workshop browser → pick a map → host. Friends join via Steam or invite. Host migration so your session doesn't die when you do.
Bring Your Avatar
Subscribe to a Workshop avatar in Steam, equip it in-game, full-body IK driven by VR Realms' avatar system. Your choice is saved across sessions.
Cross-Play
VR and desktop players in the same room. Friends without VR can hop in on flatscreen.
Spatial Voice
Built-in proximity voice in both the hub and community sessions. Toggle from the wrist menu.
Free
Free to play. Monetization through cosmetics later — never gating Workshop content or worlds.
What's working right now
VR Realms is in active early alpha. This is what's actually in the build today — the rest is on the roadmap.
Engine: Unreal 5.7 · App ID 2964550 · NetDriver: SteamCoreNetDriver.
Things will break — that's what alpha is for. Bug reports in Discord earn faster playtest access.
See it in action
The VR Realms devlog playlist — every update, in order. Press play and watch the project come together.
Devlogs & demos
VR Realms is built in the open. New devlogs land on the devgames3085 YouTube channel — gameplay, networking deep-dives, and behind-the-scenes UE5 work.
Want a feature highlighted next? Drop it in #feedback on
Discord.
Make worlds. Make avatars.
VR Realms is built around Workshop content. Anything you upload — a map, an avatar — becomes playable in-game for everyone. Here's how to start.
Build it in UE 5.7
Maps: light a level, drop a PlayerStart, package as Workshop content. Avatars: import using VR Realms' avatar skeleton, hook it up, done.
Read the docs →Pack it with WorkshopTool
Our standalone Windows tool cooks your content, builds a Workshop-ready
.pak, and ships it to Steam. One UI, one button.
Play it in VR Realms
Once published, subscribe to it in the Steam Workshop. It auto-mounts in-game and is selectable from the Workshop browser or avatar menu.
Workshop →Get early access to the playtest.
Join the Discord, say hi in #general, and you're on the early-access list before the public alpha.