Guides
Interactive Props
Make objects grabbable, throwable and physical. No Blueprints, no plugins. Drop a placeholder, pick what it should be from a dropdown, and VR Realms builds the real thing when the map loads.
The idea. Workshop maps are content only, so they cannot ship interaction code. You label a plain actor; at runtime the game replaces it with the real networked interactable, carrying mesh, materials, and transform.
