VR Realms
Discord Wishlist

Game Modes

Devices & channels

Almost everything starts with BP_VRItemMarker → Details → VR Realms → Game device. Scoring zones use a Trigger Box (needs volume).

The Game device dropdown open: Nothing, Scoring zone, Ball home, Round rules
Game device on a marker: Scoring zone, Ball home or Round rules. Scoreboards are a Match role.

The four devices

DeviceWhat it does
Scoring zoneFires when a player or object enters. Points, or zero for pure trigger. Goals, volleyball floor, race checkpoints.
Ball homeWhere a ball returns to when its channel fires, stopped dead and ready to grab.
Round rulesWhat it takes to win: score, clock, teams. One per map.
ScoreboardLive board. Place as many as you like.

Channels

Every device can announce a name when it fires; others react to that name (Ball, RedGoal, LapDone…). One announcement, any number of reactions. Spell it the same on both ends. The build check warns if a reaction has no announcer.

Scoring zone rows

  • Points: awarded on enter; negative for own-goal/hazard; zero = pure trigger
  • Scores for: who gets points when a ball trips it (balls have no team). Players always score for themselves.
  • Only once, ever: for one-time events
  • Cooldown: leave at 0 so it re-arms when the tripping actor leaves
  • Announce as: the channel name

Hittable balls

Grabbable = pick up and throw only. Hands don’t shove physics by default (that would knock over every prop). Tick Can be hit (VRHit) so swings spike/punch. Hit power 1 = normal; 2 = twice as far. Also set Mobility Movable and Simulate Physics.

Stack Grabbable + Can be hit + Returns to a home for volleyball serve + rally.

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